Enjoyable enough that it makes it worth it to overlook its glaring flaws in order to experience it. The way the game is paced, revealing the nuance of the character and the details of the story slowly, by allowing you draw your own conclusions, and then challenging those conclusions by the deeds of the characters is what makes this game fascinating and ultimately extremely enjoyable. The game’s story is mostly concerned with discovering who its protagonist really is, what pushes its protagonist to take the actions she is taking, and ultimately what is really going on in the story. Even from my experience with the first two Drakengards and the related RPG, Nier, I was still pleasantly surprised with what Drakenard 3 brought to the table. Like most of Yaro Taro’s other games, (Nier and the prior Drakengard entries) this game loves to pretend to set up familiar themes, archetypes and situations only to slowly show you how wrong you were in your initial conclusions.
There's things to like about Drakengard 3, but one of them is definitely not 'fun', and this is very true of Drakengard 1 as well I'd say.Drakengard 3 is all about defying your expectations. I do feel games and gamers will evolve past this eventually however. I think not all media is made to be easily consumed, but that construct is still very foreign to a lot of people in the medium of gaming. This sounds pretentious because it is, but there's nothing wrong with that. I feel this will be more understood within another 20-30 years to more people when games are opened up to be a bigger artistic medium than purely for entertainment. I think this is a concept that won't be liked by many people, and many are still in the mindset that games should be 'fun' first, and there's good arguments to be had there, but I personally feel games can be unenjoyable and still be good.
DRAKENGARD 3 BOSSES SERIES
I don't know if I should play more of this mess or quit it here.įor the record, my impression of the whole series is that's it's very avant-garde, I think they're less focused on being fun and more experimental games aimed at a specific audience rather than general consumption. I waited for this game to be discounted for years, I thought it was another junky title with a deep lore and story, instead what I got is a bad game with horrible performances all over the place. When your dragon shoots a fireball the framerate collapses down the roof, the game literally stops, the visual are awful and with big bosses you can't see nothing. I mean, it's a very basic action game, not too deep but not even too light on contents, but the performance is so bad that destroy everything good within the game. The background of each character and the story bits are short and they explain nothing to the player, yes there are some wierdly written character (like the main one, who reminds me of Kainè from Nier mostly because the words she uses, but that's it), but the story was overall very boring with no important events down the road. I expected something like Nier, at least for the plot (I knew the gameplay was different), but again for the first run the plot was nothing like Nier. Well, started.I actually completed the first run, getting the first ending.